Sport.fun
Built for the long game

Integrity
and Fair Play.

The sport comes first.The market serves the game.

As sports fans, we’ve always believed in a new category of fantasy game. One where sport takes centre stage, with fast, liquid trading as part of the experience.

We’ve played many iterations over the years. Too often, volatility became the game and the sport was lost. The platforms weren’t equipped for the complexities of an open economy.

Sport.fun is the result of almost a decade of playing, studying and building to deliver a genuinely new experience.

The gameplay may feel familiar. The economics and systems under the hood work very differently from the fantasy games you’ve played before—because we’re building something new and ambitious.

We’ll continue to refine the game and the processes behind it, with the aim of building a game that can scale to hundreds of thousands of fans across many sports.

Play. Grow. Trade. Repeat.

Your real fantasy squad is at the heart of it.

  1. Card or USDC

    Fund your squad

    Use USD to build your squad.

  2. Sport.fun tournament

    Play tournaments

    Enter your squad.
    Skill earns rewards.

  3. Sport.fun player packs

    Earn player packs

    Claim packs from
    tournament rewards.

  4. 109207

    Grow your squad

    New shares join your team.
    Play again, or reshape it on the market.

Trading keeps the game moving.

109

Your squad

Trade shares to reshape your squad.

Your wallet is self-custody.
Transfer USD in or out.

Manager-owned market

Always-on liquidity
  • Standard fees on trades.
  • Surge fees for fast or destabilizing sells.
Standard-fee share

Supports the game
and its operations.

Standard-fee share
+ all surge fees

Market Health Bot

Bot buys shares from the marketUSDC goes in. Shares come out.
↓ Purchased shares return to the pool
Player packs

Reward pool

Shares for earned player packs.

Claim packs → grow your squad
Fair play, in real life

Real examples.

Sport.fun is a skill-based entertainment game. We provide the game and trading platform; managers compete for rewards, rankings and glory.

Not everyone comes out ahead. Rewards don’t guarantee a profit, and squad values can rise or fall as other managers trade.

Play with a budget you’re comfortable spending on entertainment. This is not an investment product.

You can finish a season without making money and still enjoy the competition and flex your rank on the leaderboard.

A few rules help protect the manager-owned market for everyone.

Jamie

Squad below $500

Simple standard fees.

Apply to the whole squad.

Pro III

His Rep reduces standard fees.

—to buy
—to sell

Alex

$1,000 squad

“I enjoy the game and sell a little each week when I earn rewards.”

Weekly selling, at standard fees

Low rewards—per week
Middle—per week
Top rewards—per week

Received after fees. Better tournament results can unlock more protected selling.

World Class

His Rep reduces standard fees.

—to buy
—to sell

Blake

$1,000 squad

“I'm selling most of my squad today.”

—back

after fees · full exit over 8 days

Faster selling costs more.

Blake sells $600 in two hours, then the rest on day 8. The early rush puts pressure on other managers' markets.

Pro I at the start

Standard fees before surge.

—to buy
—to sell

Sam

$20,000 squad

“I've built a bigger squad. I sell some shares each week.”

Weekly selling, at standard fees

Low rewards—per week
Middle—per week
Top rewards—per week

Received after fees. The amount depends on squad value and earned rewards.

Legend

His Rep reduces standard fees.

—to buy
—to sell
Coming soon

Bigger trades through
Manager Swaps

AMMs aren't designed for very large trades. Sport.fun can facilitate an agreed-price exchange with another manager, without selling into the shared market.

Standard trading feesNo AMM slippage

Agreed-price exchange · facilitated by Sport.fun

Requires an available buyer and an agreed price.

Examples, not guaranteed amounts. Selling reduces your squad and can reduce future rewards. Check the live quote before trading.

About these examples

Fictional managers, using recent reward data and modelled fees. Prices are held constant; previous selling, additional market fees and price impact are excluded.

Trading questions.

Is my squad value what I can sell it for?

Squad value reflects current market prices, not a guaranteed cash-out amount. Player markets have finite liquidity. Larger or faster sales can move prices, so you may receive less.

What does normal trading cost?

Trading to reshape your squad is part of the game. Standard fees apply to buys and sells, with a discounted rate for swapping between players. Higher Rep can reduce standard fees.

Does spreading out my selling help?

Size and pace matter. Recent selling is measured over a rolling seven-day window, so splitting a large sale into smaller trades doesn't automatically avoid higher fees. As earlier sales leave the window, your quoted fee can come down.

How do earned rewards help?

Eligible tournament rewards give you Reward Protection: more room to sell at standard fees. Protected sales still count in your recent selling history; protection doesn't erase that activity.

Why can my quoted fee change?

Your Rep, recent selling, trade size, player-market pressure and timing can affect the quote. Higher fee rates aren't added together: the highest applicable rate is used, with Reward Protection applied where eligible. Check the quote before confirming.

Sport.fun · Integrity and Fair PlayEducational concept · policy/configuration review before publication